Card file of relay games
"Enchanted Ball"
Target:
develop long-term memory for words, coordination of movements.
Material:
two balloons.
Progress of the game.
Blow up 2 balloons, show the children how they float in the air, and let them play with them a little. Children are divided into two teams based on the color of the ball. After a while, tell the children that you know a magic spell and say the spell:
Snip, snap, snure
- one, two and three!
The ball is enchanted
- go look!
Each team must line up next to their ball of the corresponding color.
"Call by name"
Target:
develop motor memory, long-term memory for words, intensity and stability of attention, sense of time, dexterity.
Material:
ball.
Progress of the game.
Participants are divided into two teams. At the teacher’s signal, they move freely throughout the group. Suddenly the teacher throws the ball and calls the name of the first team member who must catch the ball. A member of the second team is called in the same way.
The team that catches the ball the most times wins.
"Silent Hunt"
Goals:
develop thinking, auditory attention; strengthen mathematical calculation and imagination; improve coordination and speed abilities.
Material:
dummies of mushrooms and berries, 2 baskets.
Progress of the game.
Players line up in two lines facing each other. In front of them are placed models or pictures depicting berries and mushrooms familiar to children, including poisonous ones. There are baskets 5-6 meters to the side of the teams.
The teacher gives the command: “Boys, get mushrooms!” Participants from both teams select corresponding pictures or dummies. At the command “Stop!”, mushroom picking stops. The boys run to their basket and lay out their harvest. At the teacher’s command “Girls, go get the berries!” The children's actions are repeated in the described sequence. The game continues until the harvest of the “silent hunt” is collected in baskets. The teacher monitors compliance with the conditions of the game. The result is calculated by each team. Poisonous mushrooms and berries are subtracted from the harvest.
The team that collects the most mushrooms and berries wins.
"Light a fire"
Goals:
develop thinking, imagination, fine motor skills of hand muscles; improve coordination of movements and speed abilities.
Material:
fire sticks according to the number of participants, 2 red and 2 black scraps.
Progress of the game.
Children are divided into two teams and line up at the starting line. Opposite each team are scraps of black fabric - earth. Near the players at the starting line there are sticks for starting a fire.
At the teacher’s signal, the first numbers start, take one stick, run up to the ground and begin to lay out the sticks for the fire in a “well” type. The last members of both teams light a fire using red rags.
MAGAZINE Preschooler.RF
Articles for the stand about the work of the kindergarten “Summer in kindergarten!”Summer is an amazing and fertile time when children can walk, run and jump to their heart's content. It is during this period that they spend a lot of time outdoors. And it is very important to organize the life of preschoolers in such a way that every day brings them something new, is filled with interesting content, so that memories of summer time, games, walks, holidays and entertainment, interesting episodes from their lives will delight children for a long time. That is why the work of a kindergarten in the summer is a little different from other times. Children receive no less attention, but they spend much more time outdoors. Basic summer activities in kindergarten: group games in the fresh air; active and regular physical activity; sport competitions; familiarizing children with the nature around them; reading children's literature. A huge role in how interesting children will spend the summer in kindergarten is played by the desire and ability of the teacher to make every day bright for the child.
“What is summer? That's a lot of light! This field, this forest, These are a thousand wonders. These are clouds in the sky, These are fast rivers, These are bright flowers, The blue of heavenly heights. There are a hundred roads in the world for children’s feet!” (N. Balashov)
Summer health work continues in our kindergarten. One of the important areas in working with preschool children is the development of their cognitive sphere. To successfully conduct educational and recreational leisure, children must accumulate a certain amount of knowledge. In the kindergarten, a calendar plan was developed on the topics: “Hello, summer” , “Safety” , “Book Week” , and summer holidays were organized. “African Journey” holiday is for older children, where children with the holiday heroes Summer and Changa helped free the animals from pirates. They fulfilled their wishes: they knocked down coconuts, collected fruits, and showed their dexterity in attractions and competitions. Then the children turned into African animals, read poems about them, and sang songs. And then they organized a fun carnival of animals, where they danced the fiery dance “Boogie-woogie” . At the end of the holiday we received a treasure as a gift - fruit juice.
Masha and the Bear came to visit the kids. Together with the heroes, the children rejoiced in the summer, played with the Butterfly, sang songs for the Beetle, fished with the Bear, danced, guessed riddles, and danced in circles. The children had vivid impressions of the holidays.
Summer is the most fruitful time for strengthening children's health, developing healthy lifestyle habits and safe behavior in nature.
During the summer recreational period, all participants in the educational process are covered. It provides ample opportunities for strengthening the physical, mental and social health of pupils, developing their cognitive, communication, and creative abilities, as well as increasing the information competence of parents in the field of organizing summer holidays for children.
Sokolova N.V. musical director
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Physical education class in the form of relay races.
Physical education lesson in the preparatory group in the form of relay races
PE instructor: Nurieva Yu.G.
Type of activity: physical education
Type of lesson - in the form of relay races
The learning stage is improvement.
Equipment.
Wooden sticks; 2 turning chips; 2 metallophones; 2 konats; 2 balls; medals with inscriptions according to the number of children.
Target.
An interested child who improves his motor skills in a playful and competitive situation.
Tasks:
1. Preserve and strengthen the health of children.
2. Consolidate and improve motor skills during relay races.
3. Develop physical qualities: speed and agility.
4. Form children’s responsibility towards their team, directing children’s attention to the correct execution of movements.
5. Foster a sense of camaraderie and independence.
Preliminary work.
Learning and consolidating motor actions.
Conversations about physical qualities: speed and agility, in what life situations these qualities are necessary.
Introductory part.
Alignment.
Instructor:
Be equal! Attention! At ease!
Guys, today we will go with you for speed and agility. During the lesson we will compete, which means completing tasks quickly, correctly and deftly. Whoever copes with these tests will certainly acquire both speed and agility. And we have already told you that a strong and resilient person can be fast and agile. Do you want to be like this? Then go ahead! But before the relay races you need to do a little warm-up.
Then to the right, in a circle, march in steps (various types of walking are performed).
Walking is usual in a column one at a time; walking on toes, arms up; walking on your heels with your hands behind your head; normal running; running, raising your knees high; running while following the command “in a circle”, switching to normal walking, restoring breathing.
Children line up in one line: first, second, pay off.
Instructor:
Everyone, ready!
Children:
Yes, we are ready.
Instructor:
Well, then let's start our competition.
1 relay race with running “Pass the baton.”
At the signal, the first child with a stick in his hands runs to the turning chip and, having run around it, passes the stick to the next player, and he himself stands at the end of the column.
Methodical instructions. The second player cannot start running without waiting for the first player. While waiting, you cannot enter through the starting line.
2 relay race with jumps “Jumping over obstacles, back with a snake”
5 sticks are laid out parallel to each other at a distance of 60 cm. At the signal, the first player jumps over them with his feet together forward and, having run around the turning piece, returns, running around the sticks like a “snake” and passing the baton by touching his hand, stands at the end of the column.
Methodical instructions. Keep your legs together when jumping.
3 relay race with jumps “Jumping right-left”
There is a konat on the floor. The first player starts the relay race by jumping over the rope sideways to the right and left, moving forward and, having run around the turning chip, returns back. Having passed the baton by touching his hand, he stands at the end of the column.
Methodical instructions. Keep your legs together when jumping sideways.
4 relay race with climbing “Into the tunnel “on your bellies””.
Children stand close to each other, legs wide apart. The last player lies on his stomach and crawls forward on his belly. As soon as the last player has disappeared into the tunnel, the second to last player immediately crawls after him. etc. The player, getting out of the tunnel, quickly stands in front of the column and spreads his legs wide. The team whose players finish the relay faster wins.
Methodical instructions. Crawling on your stomach. Don't forget to spread your legs to the sides when leaving the tunnel.
5 relay with the ball “Pass the ball”
Children stand in a column with their hands raised. The first player has a ball in his hands (can be stuffed). At the signal, he passes the ball back over his head. As soon as the ball reaches the last player, he immediately runs to the beginning of the column, stands in front of the first player and, also over his head, passes the ball back. The team whose players finish the relay faster wins.
Methodical instructions. Keep your arms up until the end of the relay. If the ball falls, the game continues from where it was interrupted. The one who missed the ball runs after the ball.
6th relay race “Merry Musicians”
At the finish line there are metallophones on stands. At the signal, the first player runs to the metallophone, takes a hammer and runs it across the plates, then puts the hammer down and returns, passing the baton by touching his hand to the next player, and stands at the end of the column.
Instructor
: Our competition is over.
Instructor:
Attention! Get in the line for the award ceremony! You had good training and completed all the tasks with dignity, demonstrating such physical qualities as speed and agility. This means you have become strong and resilient. Awarding medals.